The British Museum partnered with the team at Oculus to create a new virtual reality experience that enables users to tour some of the Museum’s galleries of ancient Egyptian and Assyrian sculpture and Egyptian mummies.
British Museum VR tour
Team: The British Museum
Collaboration: Facebook Oculus
Due to the unusual layout of the building at Great Russell Street and the increase in visitors year-on-year, the Museum is reaching its capacity. Some galleries experience overcrowding, which creates a poor experience for both visitors and staff. Providing a virtual reality tour of the Museum offers a unique experience for users to experience the Museum’s collection from the comfort of home.
The full tour can be made available using any computer, mobile device, or VR headset, from anywhere in the world.
The key stakeholders were the mobile products team, as well as curatorial departments whose galleries are featured in the tour.
Working with the Oculus team, I provided assets and guidelines to how the Museum creates digital experiences. Icons were developed to match our visual language, as well as work for virtual reality. The design of easy-to-read text panels meant that the VR tour would be accessible to a wide-range of users.
The demo was launched in Facebook newsfeed and VR directly in May 2017. More galleries are to be added at a later date.